Clash Royale Hack Guide

How To Get Clash Royale Gold & Gems!

Clash Royale Hack,Clash Royale Hack gems

Senin, 23 Mei 2016

How to Win More in Clash Royale: 6 Simple Tactics to do Better

10.23
How to push faster in Clash Royale

Winning and Losing are part of the game but there are few things by which you can make more wins in Clash Royale. There aren't tough to master. Take a look at these 6 Special tips by which you can do a lot better in Clash Royale Battles.

1. Choosing a balanced deck – To do good first you need a good balanced deck with good level of cards according to your arena. Balanced deck is necessary because without it you properly defend and counter push in time. So it is the first step towards the success.



2. Managing the Shuffling of cards in battle deck – You know which are the main starter cards in your battle deck. Due to random card shuffling sometimes you don’t get your special starter cards at the start of the battle. On these cases it will be hard for you to do a proper start from your side, so wait for your opponent to take the first step. Meanwhile make your mind to defend their troops with the first 4 cards you’ve got, then after the starter card appears on the deck, now its your turn!
For example, I play with Giant deck and Giant is my starter card. Not all the time I get Giant as the starter card. So on these times, I wait for my opponent to start the game, then I counter it and push back!

3. Idea of Elixir Advantage -  An Important part of doing good in battle is having idea about the elixir flow and the doing the guess of elixir of your opponent. This may not effect directly but this will help in long run. The more you can guess your opponent’s elixir, the more chances you have to win the game if both of your cards are generally in equal level.
For example, The game is on extra times and anyone taking the first tower out, will win the game. You are seeing your opponent spawned Golem and another troop on its back, now you know that the opponent zeroed his elixir. Now if you want you can push hard on the other side to make sure you destroy the opponent tower before your opponent destroys yours.

4. Troop Placement – Troop placement is a vital part in winning a battle. Doing proper troops placements can make you beat strong opponents with higher level cards.  Sometimes different placement of same troops in battle can bring different results.
For example, When I spawn Giant, I keep enough distance between the Giant and my 2nd troop that I spawn to reinforce it. Lets say, Ive spawned Witch at the back of Giant. After the Witch lock its target to the tower, its time for the oppoenet to place Minion horde (if they are going to use Horde to counter). If you are going to use Barbarians to counter the tank type troops then make sure to spawn it at a place that it will counter the troop first that is at the back of the tank.



5. Proper Timing of Spell Cards – The spell cards are vital part of our battle deck. So we have to learn to use the card properly, I mean the proper timing. A proper timing of a spell card can make your push unstoppable. You need to master it to do better in battles.
For example, Lets say you use Hogs and Fireball. If you already know that your opponent will counter your Hog with barbarians then throw the Fireball just when you see that your Hog will reach the Tower, cause probably that is the time your opponent’s barbarians will show up. With the Hog if u send spear goblins then it can surely clear the path because only the fireball wont kill the opponent barbarians.

6. Making Slow Troops to Move faster – This is a great idea to push faster. The Slow troops like Giant, Giant Skeletons, Balloons takes time to reach to the opponent tower. But you can make them move faster! If you use fast troops behind a slow troop then it will make them move faster.

For example, If you put Goblins behind a Giant then you’ll see your Giant moving a lot faster. If you put Hog Rider behind the Barbarins then you’ll see immense speed in the Barbarians movement. Now you can guess what will happen to the tower if the opponent failes to use a proper splash damage troop. Another big use of this tactics is placing a baby Dragon at the back of Balloon. Balloon is very dangerous if it reachs to the tower but the slow speed generally kills it. So using the Baby dragon can make it move a lot faster! 

Have I missed something or do you have a special tip to share? Let us know in the comments below!

Sabtu, 21 Mei 2016

Clash Royale Got The Best Game in Google Play Awards 2016

10.05


Nominations for the best apps and games were has been done few months back! Im glad to see that our loving game Clash Royale snatched the Best Game of 2016. There were some good games that got nominated but finally Clash Royale Got the crown.

During the Google I/O 2016 Google Play were giving awards to the best developers for their awesome apps and games. Clash Royale from Super Cell got the crown of the Best Game beating Alto's Advententure, Minecraft: Story, Marvel Future Fight etc. It was not so surprising that Clash Royale got the reward. We should be happy on this great achievement of SuperCell.

We have already seen that Supercell is very careful to their creations and they work hard to get the best of their games and they are already on this track for Clash Royale. Along with this reward, there is no doubt that more great contents are coming in future otherwise this award will fail. But Supercell wll surely honor this by doing an amazing development of this game in the upcoming days! 

Unstoppable Golem Deck in Clash Royale: Bring Destruction to the Opponent Side

09.34
golem battle deck


Golem is an epic card that unlocks in Arena 6 known as Builders Workshop. Due to its high hit points this card is used as a big shield. The rock solid Golem is hard to counter in Clash Royale if it has proper back up. Thus a Golem deck can be unstoppable sometimes. In this article I’ll explain about a Golem deck which you can use to push your trophies.

So lets take a look at the deck –

unstoppable golem deck in clash royale

Golem – The rock solid golem is the heart of this deck. Your full deck is based on this card so be careful to use this card properly to bring destruction to the opponent side.
Elixir Pump – One of the most used cards in Clash Royale even after getting nerfed for continuously two times. So you can guess that the Elixir pump is a very tricky card which can be used for elixir recycling as well as for making a hard push. As your deck is based on Golem which takes 8 elixir so this is important for you collect more elixirs on a shirt time to make the unbeatable push. Only Elixir pump can help you on this.

Elixir Pump – One of the most used cards in Clash Royale even after getting nerfed for continuously two times. So you can guess that the Elixir pump is a very tricky card which can be used for elixir recycling as well as for making a hard push. As your deck is based on Golem which takes 8 elixir so this is important for you collect more elixirs on a shirt time to make the unbeatable push. Only Elixir pump can help you on this.

Furnace – One of the newest addition into this game which is pretty much useful after the latest balance changes. The fire spirit got buffed on its area damage which made this rare card very useful specially with a tank infront. As the deck is based on Golem so you can expect your opponent to counter your Golem with Inferno/Barbarians/Minion Horde/Goblins. So the fire spirits from the Furnace will be very much useful to clear out the path for the golem. The best part about the Fire spirits is that they can hit on both ground and air so it can assure the protection in most of the cases.

Ice Wizard – Probably the best card  for defending. The Ice Wiz falls into the legendary category. The ability to slow down any troops and dealing splash damage makes him unique. Use this card at the back of Golem to give it protection as well as in defense in this deck.



Barbarians – One of the best defending cards in this game. The 4 barbarians stand like a guard to any push from the opponent side. From Prince to Hog Rider, this 4 barbarians has the ability to stop any push. In this deck the card is generally used in defense purpose only.
Witch – She falls in the epic category but her use is very less in this game. She is perfect in defense as well as in offense in sometimes. Summoning dead warriors is her special ability. She can be a great back up of the Golem.

Arrows – One of the best spell cards in this game. This card is very useful to take out the horde troops and low hp goblins.

Bomber – The tiny bomber is over powerful. The use of this card is less but it deals a heavy area damage. To make your Golem unstoppable you’ll need this card very much.

Witch – She falls in the epic category but her use is very less in this game. She is perfect in defense as well as in offense in sometimes. Summoning dead warriors is her special ability. She can be a great back up of the Golem.

 Deck Strategy


Your deck is based on Golem so keep one thing on your mind you have to make the Golem unstoppable on your push, The huge Hit ponts of the Golem makes that in most of the time. But the card is very costly as it takes 8 elixirs. So firstly, put the elixir pump and wait for it to fill up and spawn the Golem at the back of the King Tower so your elixir will regenerate while it reach the bridge and you can give enough back up. Prefer Spawning the Witch and Ice Wiz if you have enough elixir or in need you might have to put Bomber or Arrows according to the troops of the opponent. The basic plan is if you aren’t able to put the elixir pump at the very start and couldn’t spawn the Golem due to the enemy’s card play, so defend your enemy until you feel comfortable or the 2x elixir period. In the 2x elixir period this deck will be very powerful and probably your enemy will fail to stop your push. Use them Golem as Shield and back up it with Witch/Ice Wiz/Bomber and your path will be clear! Meanwhile, you can also use the Furnace to keep a flow ongoing. But keep on mind only the furnace at the back wont work because the spawn time of furnace is 10 seconds.  

However, if you dont have Ice Wizrd then you can replace with Wizard and if you want to put Princess then you can swap bomber with the princess. These should work fine!


Kamis, 19 Mei 2016

From Arena 4 to Arena 8: Amazing Cheap Deck to Reach Legendary Arena

08.46
best deck to reach Legendary arena

Reaching Legendary Arena as a F2P is quite hard for now. The trophy range of 2700-3000, it is full of players with Legendary cards who will push you back no matter how hard to try. But still you can reach to legendary arena if you have the capability. For that ofcourse you need some cool decks. The deck ill show you, neither have any Legendary nor Epic, but still it managed to reach Legendary Arena because this deck is amazing! You will realize this too, once you start using it.

So lets take a look at this amazing deck!

Crizz deck, Royale empire crizz deck
Arrows - This card is one of the best spell cards. Its very useful to take out the horde or goblins, Upgraded arrows can kill the princess which is very important. In this deck the arrows has the same purpose.

Knight - This is one of the less used cards in the game but it can open up a great possibilities for the other troops. Knight is very useful to stop rushes sometime. It can kill hogs easily too. Here in this deck it is used for the defense.

Goblins - The tiny goblins are very useful and one of the most popular cards. With the combination of Hog Rider it can dead heavy damage. In this deck the goblins are used in offense with Hog Rider. However, you can also do defense in need.

Minions - The 3 minions are good to take out the ground troops like Barbarians or any other, It can also challenge the Baby Dragon and sometimes it can do damage to the Bomb Tower and Canon. In this deck minion is used  to deal extra damage while other cards keep the opponent busy. However, if your opponent uses arrow to take out your minion then it will be equal elixir trade.

Canon - One of the most used cards in the game. Canon is generally used to distract attackers and it is quite successful on it. In this deck Canon has the same purpose.

Hog Rider - The main offense along with the Goblins. Pair it with Goblins, Knight and Minions and pack it with a fireball so clear out the path!

Goblin Hut - It is very important card in this deck. This Goblin hut is used to keep your opponent busy. At the 2x elixir period, the Goblin hut can also be used to protect your arena towers.

Fireball - Another great spell card. You can either use it to stop a push or you can use it to clear the path for your hog push. Because most fo the time your opponent will try to counter you with Barbarians. So Hog with goblins or minions can do it easily once the fireball is timed properly.



Deck Strategy
The basic game plan is to spam with Goblins only and using the Knight infront and pushing with Hog. The goblin hut is really irritating for your opponent because each goblin does a little damage to the tower if they are not distracted. So, first place a goblin hut, then pawn the knight and start a push with Hog+Goblins. If the opponent places canon then probably the hog will be able to destroy the canon and maybe do one hit to the tower but the backup troops like Knight and minions will reach to the tower by then and it can do a good damage. If you see your opponent is placing barbarians then throw a fireball instant and arrows for the minions. If you see your opponent is starting with a heavy troop like Golem or pekka then it is not the time to start the push, Start placing small troops and save the knight. Golem of pekka generally takes either Wizard or Ice wizard at the back. So place the canon to distract the heavy troop and use the knight once they cross the bridge and then use the goblins, minions to take out the rest. So you can see the Knight plays a vital role in this deck. The average elixir cost is very cheap so you can do this hog push many times. If you see one side is getting busy and you cant so anything there then make a small push on the other use with Hogs and goblins + either fireball/arrows depending on the opponent.

crizz deck in Clash Royale


Final Verdict - This deck is quite handy and can counter almost every deck, But this deck finds it hard to control the golem decks at the 2x elixir period. Actually this is a deck of a clan mate, Ive fought with him many times and in most of the battles I lose. Thus I know that this deck is really cool and can bring you immense success.

Be Legendary With Sparky: Best Sparky Deck in Clash Royale

00.07
sparky deck to reach legendary arena
Reaching Legendary arena is the dream for many Clash Royale players specially for the free to play gamers. Without having a legendary card it is even harder. But if you are lucky enough to get a legendary card then you will not find much trouble to get into legendary arena in comparison with the players who do not have any legendary card. What Ive noticed till now that, in the games, one legendary card makes the difference. In the last update SuperCell added 3 new legendary cards and among them Sparky is the most powerful and dangerous legendary card! It's splash damage can bring disaster to the opponent team. In this article, I'll show you a Sparky Deck that can help you to push to Legendary arena. One of my friends got this card and he asked me to share this with the whole Clash Royale Community.

Lets take a look at the deck -
best sparky deck
Sparky - Sparky is one of the 5 legendary cards in Clash Royale. It deals heavy splash damage in one shot. But takes 5 seconds to recharge again. In this deck Sparky is generally used as a defensive card which will do the counter push.



Archers - Very versatile card for both offense from the back of a tank and defense too! Archers are good on its 3 elixir cost. It can easily take out the air troops like Balloon, Baby Dragon etc. In this deck, archer plays the same role. It gives deals heavy damage from the back.

Barbarians - One of the most used cards in the game. The 4 Barbarians are the hard counter to any of the ground troops. It can stop any ground push. I this deck Barbarians are used defense and the back to counter attack!

Arrows - The cheapest and best spell card. It is the disaster to the horde troops and it can clear out the goblin push in one shot. In this deck arrow is used in general like it is used in other decks.

Hog Rider - probably the most over powered card in this game. The one Hog rider can take out a tital tower in a single push if there is no defense! Here the Hog Rider is used in Counter push.

Elixir Collector - This is actually a tricky card to force the opponent to start the game. Here the card is used to focus managing much elixir in less time to do a heavy counter push.

Bomb Tower - The tiny bomber at the strong tower is the nightmare to the barbarians or any other strong troops. It is generally used to stop push unless it gets attacked by air attackers. In this deck the Bomb tower is used in the same purpose.

Lightning Spell - Lightning is the disaster to the hutters. In this deck the card is used for clearing the buildings in need.



Deck Strategy
This deck strategy is focused on defense and counter push tactics. There are lots of defensive cards in this deck which makes sure that the opponent cant touch your towers. But once you stop the push, the counter push you'll do will be unstoppable. Yeah the sparky is making the difference from the back. If your opponent starts with any of the ground troops then you have Bomb Tower and barbarians to stop it. If the opponent starts with Air troops then you still have the archers and arrows to deal with. And if the opponent starts with elixir pump then you have that also. So once the opponents starts any push then spawn the defense troops first and place the sparky at the back of your king tower, until it comes around your arena tower it will have the charge, plus you have the defense troops at the front to make sure the opponent troops cant touch your sparky. So you'll easily counter the opponent push no matter what is there because of Sparky's huge splash damage. Now its your turn to turn the tide! After you are done with countering the opponent push, you'll have the barbarians at the font of the sparky in most of the time. Spawn the Hog rider at front and archers at the back and move forward! You'll be able to take that one tower at the first counter push. In some cases you'll be able to do a 3 crown victory on that one counter push. But always keep the arrows ready because of the Minion Horde, thats the only troop can can stop your push easily and if the opponent place bomb tower then dont worry about that, until your Sparky reaches the Bridge, it will have its charge back!

Clash royale sparky deck


Final Verdict, Though the average is 4.6 which is quite high but the deck is totally worth it! If you are lucky enough to get the sparky already, then i'll suggest you to try out this deck. This deck will bring success to you.


Thanks Haseeb for sharing this amazing deck!

Rabu, 18 Mei 2016

How To Counter Hog Decks: 5 Best Ways to Kill Hog Rider

07.47
best ways to kill hogs

The Hog Rider is one of the most used cards in the game and probably the most used card in this game. After crossing level 5 the hog becomes little bulky and it becomes hard to stop him. The direct hitting to defense buildings is making is the Hog Card so much popular. I see many of the players are getting in trouble because of this hog rider. The Hog-Freeze deck used to be one of the most powerful combos in this game, but SuperCell just nerfed Freeze card but I guess nerfing 1 second is not enough so it will still be used, but maybe the percentage will fall a little. There are lots of Hog combos that can drive you crazy. In this article, i'll explain you the tactics about how you can stop the Hog Rider

1. Hog + Zap : The Hog+zap combo is generally paired with Goblins. So put a canon at the center of the map, just 3,4 tiles away from the arena tower just after the hog is deployed. If you have zap then put it on the Goblin+hog combo, it will kill the goblins. Hopefully the hog will die too before it hits your arena tower.

2. Hog+Freeze : In this case, you cant follow the steps like the above. So just put the canon near the bridge, so that the freeze cant stop the canon and use any cheap elixir troops to finish the hog. Though in this way the hog will be bale to hit your tower one or two times.

3. Hog + Mini Pekka : This combo is quite popular too. The combo is generally used to make advantage of the canon placing. But you have to distract the mini pekka with your troops, otherwise the any of the Mini pekka or Hog will surely reach to your arena tower and do a heavy damage if you fail to stop. So what you have to do is place the canon in the middle but distract the mini pekka with low elixir troops. Beware of zaps in this time.




4. Hog + Fireball : If you already know that your opponent is using fireball then do not place the barbarians infront of tower, so that the opponent can hit both your tower and barbarians. Place the barbarians near the bridge. Let your tower take one or two shots from the hog. Using canon to distract wont help much in this case because of fireball.

5. Hog + Baby Dragon : In this case the Barbarians are the best. Dont focus on the Baby dragon, focus on killing the hog rider first. The arena tower will kill the baby dragon. However, if you have archers or spear goblins you can use from other side to do damage to the Baby Dragon.

However, keep on mind that the Barbarians, Minion Horde, Bomb Tower, Canon, Skeleton army, Guards are the best counters for hog.



Selasa, 17 Mei 2016

Reach Legendary Arena in Clash Royale With This Cheap Miner Deck

23.02
clash royale dark prince deck

Reaching Legendary Arena is still a tough work for most of the Clash Royale Players. Having or building a good deck si very important. But if you are lucky enough to get a legendary card then it will be quite easy for you to hit the Legendary Arena. In this article, I'll show you a good miner deck that can help you to reach Legendary arena in Clash Royale with a little effort.
legendary arena deck

Cards in the Deck
Arrows - Arrows are used generally to counter the minion horde and goblins. It is very useful in this current deck.

Barbarians - Keep this barbarians for the hard defense, generally to stop hog/golem/pekka/Royal Giant/Giant etc.

Goblins - This card is used in the deck to start a small push with the Dark prince and as well as in defense sometimes.

Minions - Generally used in defense as well as in the push. This air attackers are really useful if the opponent dont have any air defending on that moment.

Musketeer - One of the most used card in this game. It is very good as a 4 elixir rare card. To take out the air troops like Baby Dragon, Lava Hound, Balloon this is very useful. In this deck the Musketeer is used at the back of the Dark prince as well as in defense in need.

Valkyrie - After the last buff of her, shes very useful in defense. Here in this deck shes used to counter troops like barbarians, prince, mini pekka, pekka etc.

Dark Prince - Another version of Prince. Dark Prince is used in this deck as an offensive card.

Miner - One of the 5 legendary cards in Clash Royale. Miner is generally ised here to destroy defenses and the back up troops which will give you a good elixir advantage. 

Deck Strategy
Wait for your opponent to start the game. Remember one thing, The Miner card is your key card to take out the defenses to make the elixir advantage anyhow and the Dark prince is your main key card in pushing. Most of the times, you'll see your opponent either using Elixir collector or Royal Giant to start. So if your opponent starts with Elixir collector, start a small push with the Dark Prince and the Goblins on the same side. While the opponent tries to counter your push, send out the miner to take down the Elixir pump. In most of the time, the miner will destroy the pump and give the arena tower atleast 1 or 2 hits. Keep the barbarian and Valkyrie card for the hard defense. If your opponent start with the Royal Giant the use the Barbarians to kill it. Most of the people send fireball to kill the Barbarians but you know that the fireball will not kill the Barbarians completely. While your barbarians are busy killing the Royale Giant, send out the Miner to take out the Arena tower of that side. The barbarians will be left over with very low HP and the Miner will work as the tank. While the Towers will target and hit the Miner, The barbarians will be able to reach the Tower and hit a couple of times. Now you still have the Dark Prince, Musketeer to push in need. Repeat this couple of times and you'll get fair success.
clash royale deck


Final Verdict, This deck is a very cheap deck which costs 3.5 Average elixir. Mastering this deck can open up infinite possibilities. This deck looks good where Miner and Dark Prince are the two very important cards. Give this deck a try if you have the Miner!