Tampilkan postingan dengan label Arena 5. Tampilkan semua postingan
Tampilkan postingan dengan label Arena 5. Tampilkan semua postingan
Kamis, 26 Mei 2016
Best Balloon Freeze Deck in Clash Royale: Reach 3400+ Trophies With This Deck
01.18
Reaching Legendary Arena without any Legendary card is pretty hard for now. But there are some good decks with those you can reach to Legendary arena. The combination of cards as well as card level matters. This deck is one of those kind of decks. You can reach to legendary arena using this deck even if you dont have any Legendary cards in Clash Royale. This deck is used by Pankaj,a top 50 player in Indian local leaderboard. Lets see whats inside the deck -
Freeze - Very useful spell if timing is proper. The freeze card is used with Ballon here but in need it can also be used with Hog Rider.
Goblins - The tiny goblins are very good in defending. They make a perfect combination with Hog Rider in pushing. But here the Goblins are used in defensive purpose
Wizard - One of the best splash attackers in Clash Royale. In this deck the wizard is used to give backup to the Balloon in ground.
Inferno Tower - Inferno can take down the biggest threats of Clash Royale. Golem, Pekka, Giant like heavy troops are easy kill for Inferno tower. The inferno tower is used here to shut down the heavy elixir troops.
Fireball - One of the most used spell cards in the game. Fireball can be used in both in offense and in defense. In this deck the Fireball is generally used to clear the path for the balloon, the ground troops targeting Balloon.
Barbarians - The four barbarians have the ability to stop any ground push. In this deck the barbarians are used only for defending purpose.
Arrows - Arrows are generally used to take out Minion Horde or Goblin push. Its important to clear out Minion horde if you use Balloon otherwise the minion horde will never let the balloon to reach opponent tower.
Balloon - Balloon is the key card of this deck. The main card to take out the opponent tower. Combine it with freeze to bring out the best result.
Deck Strategy - The deck is solely based on Balloon-Freeze combo. So you have to keep in mind that somehow you have to make your balloon reach to the opponent tower along with clearing the threats. At the very start of the game spawn your balloon at any side you want, try to place it as much close to the sidebar as possible, this helps in avoiding the distraction buildings sometimes. With balloon, spawn the goblins at the ground and also notice tour elixir flow cause once the balloon reaches the tower, you have to put the freeze spell over there. If you get successful in doing this properly, you'll be able to take out the tower in one push. Incase yopur opponent starts with heavy troops like Giant, Pekka, Golem, then place the inferno to clear out the threat and use the Wizard, Goblins for hard defense. If needed use the fireball to clear out everything in one shot. Always remember, Balloon is the key card in this deck so you have to cycle the cards to get it back again. If you face hutters then you might face trouble with this deck, other than that, this deck works pretty well with most of the decks.
Here's the proof that you might like to see. If you have got atleast level 3 Balloon then I guess it can make you reach to Legendary arena.
Kamis, 19 Mei 2016
From Arena 4 to Arena 8: Amazing Cheap Deck to Reach Legendary Arena
08.46
Reaching Legendary Arena as a F2P is quite hard for now. The trophy range of 2700-3000, it is full of players with Legendary cards who will push you back no matter how hard to try. But still you can reach to legendary arena if you have the capability. For that ofcourse you need some cool decks. The deck ill show you, neither have any Legendary nor Epic, but still it managed to reach Legendary Arena because this deck is amazing! You will realize this too, once you start using it.
So lets take a look at this amazing deck!
Arrows - This card is one of the best spell cards. Its very useful to take out the horde or goblins, Upgraded arrows can kill the princess which is very important. In this deck the arrows has the same purpose.
Knight - This is one of the less used cards in the game but it can open up a great possibilities for the other troops. Knight is very useful to stop rushes sometime. It can kill hogs easily too. Here in this deck it is used for the defense.
Goblins - The tiny goblins are very useful and one of the most popular cards. With the combination of Hog Rider it can dead heavy damage. In this deck the goblins are used in offense with Hog Rider. However, you can also do defense in need.
Minions - The 3 minions are good to take out the ground troops like Barbarians or any other, It can also challenge the Baby Dragon and sometimes it can do damage to the Bomb Tower and Canon. In this deck minion is used to deal extra damage while other cards keep the opponent busy. However, if your opponent uses arrow to take out your minion then it will be equal elixir trade.
Canon - One of the most used cards in the game. Canon is generally used to distract attackers and it is quite successful on it. In this deck Canon has the same purpose.
Hog Rider - The main offense along with the Goblins. Pair it with Goblins, Knight and Minions and pack it with a fireball so clear out the path!
Goblin Hut - It is very important card in this deck. This Goblin hut is used to keep your opponent busy. At the 2x elixir period, the Goblin hut can also be used to protect your arena towers.
Fireball - Another great spell card. You can either use it to stop a push or you can use it to clear the path for your hog push. Because most fo the time your opponent will try to counter you with Barbarians. So Hog with goblins or minions can do it easily once the fireball is timed properly.
Deck Strategy
The basic game plan is to spam with Goblins only and using the Knight infront and pushing with Hog. The goblin hut is really irritating for your opponent because each goblin does a little damage to the tower if they are not distracted. So, first place a goblin hut, then pawn the knight and start a push with Hog+Goblins. If the opponent places canon then probably the hog will be able to destroy the canon and maybe do one hit to the tower but the backup troops like Knight and minions will reach to the tower by then and it can do a good damage. If you see your opponent is placing barbarians then throw a fireball instant and arrows for the minions. If you see your opponent is starting with a heavy troop like Golem or pekka then it is not the time to start the push, Start placing small troops and save the knight. Golem of pekka generally takes either Wizard or Ice wizard at the back. So place the canon to distract the heavy troop and use the knight once they cross the bridge and then use the goblins, minions to take out the rest. So you can see the Knight plays a vital role in this deck. The average elixir cost is very cheap so you can do this hog push many times. If you see one side is getting busy and you cant so anything there then make a small push on the other use with Hogs and goblins + either fireball/arrows depending on the opponent.
Final Verdict - This deck is quite handy and can counter almost every deck, But this deck finds it hard to control the golem decks at the 2x elixir period. Actually this is a deck of a clan mate, Ive fought with him many times and in most of the battles I lose. Thus I know that this deck is really cool and can bring you immense success.
Rabu, 11 Mei 2016
The Best Giant Skeleton and Goblin Barrel Deck with Proof: Reach 2900+ Trophies in Clash Royale
23.39
In Clash Royale there are many players who are facing problem with not getting good cards, or maybe getting the cards they dont use. Though Giant skeleton and Goblin Barrel quite famous in lower arenas but we do not see them much after Spell valley or Arena 5. But no card is useless. We just have to find the perfect combo of using the cards to build an unbeatable deck. Today in this article I'll explain you how to use the Goblin Barrel and Giant skeleton is a way that you'll get past the lower arenas easily and you'll be going near Legendary arena!
Lets take a look at the deck -
Goblin Barrel : One of the most trickiest cards in the game which falls in the epic category. Using them perfectly will destroy almost one tower. However, in this deck the Goblin barrel is used as a bait.
Inferno Tower : The one single inferno has the ability to shut down heavy hitpoint troops. Nothing can stop infront of it unless those are many in number, Here the Inferno has the same use like any deck, the guard of the kingdom!
Minion Horde : One of the most used cards in the game. They can used both for offense and defense. Here the Horde is used in a combination with the Giant Skeleton.
Spear Goblins : One of the most versatile cards in Clash Royale and one of my favorite cards. They are used here generally to deal some extra damage.
Giant Skeleton : One of the most dangerous cards in the game. Truely deserve the eipc quality. Here this Giant Skeleton card is the main key to Victory.
Fireball : Probably the best spell card in this game. Used to stop a push or to clear the path for your push. Here it is used as same.
Barbarians : The four barbarians, the guards of your towers! Have the ability to stop most of the troops unless they are air troops. Here the card is used as a defensive card. Generally to stop enemy push.
Arrows : Another great spell card. The minion horde is really annoying if you dont have this on your deck!
Deck Strategy : The key to win this deck is to make your Giant skeleton to reach to the opponent arena tower. But the fact is, we are generally not able to do this most of the time. Everytime we try to do, our opponents distract the Giant Skeleton. But there is a high chance in this deck to do this and once you are able to do it, you can surely destroy one tower of the opponent. One thing to remember, your Goblin barrel is generally used as a bait here to make the opponent use their arrows to clear the question of survival of your Minion Horde. However, if your opponent has Wizard in his deck then it will be hard for you, then you have to use the barbarian in front of the Giant skeleton. So first, spawn the Giant skeleton at the back of the king tower. Until it reaches to the bridge you'll have your elixir full again. When your Giant skeleton will cross the arena tower, then throw the Goblin barrel and hopefully it will be able to do some damage unless the opponent has Arrows! and if the opponent throws arrows on Goblin barrel then half of the trick is done! Now just spawn the Minion Horde with the Giant skeleton. The minion horde will easily clear out the distractions for your Giant skeleton and it will reach the arena tower easily. The average elixir is 4.3 which is pretty good to go!
However, if you want to play more offensively, you can always swap the inferno with Rocket. Bomb tower is a good replacement of Inferno too.
P.S. - This deck is quite hard to master and timing is very important. You'll need atleast 20-25 battles to understand the deck mechanics pretty well but if you learn, that will be worth the time!
Jumat, 06 Mei 2016
Reach Royal Arena with This Effective Cheap Deck
11.11
Reaching Royal Arena is neither an easy task nor a hard task. You just need a good balanced deck to push your trophies to Royal Arena. I see many people are looking for good decks or want to change their existing decks to push their trophies. The actual success is hidden inside every balanced deck. It depends on how effectively you use your cards and make good combos. In this article I'll explain you a simple cheap deck that will help you to push to the Royal Arena.
Hog is becoming a very useful card for most of the players. I guess more than 60% of the total Clash Royale players uses hog who have it unlocked. Well, this deck Im talking about has Hog too. To be honest, Hog is a tricky card which can change the game anytime. So, lets see what I've got in this deck for you
Deck Strategy: The cards are Spear Goblins, Minion Horde, Lightning Spell, Arrows, Hog Rider, Goblins, Barbarians, Baby Dragon. The average elixir of this deck is 3.9 which is pretty well for a piggy push deck. The main strategy here is, you are totally focused on attacking with Hog Rider. The Minion Horde and Barbarians are used here as defensive cards. For the hutters, you have the lightning spell. Baby Dragon is there to back up with Hog sometimes as well to defend yourself from the air. Just wait your opponent to attack, then defend the attack with Minion horde and Barbarian and Baby dragon if needed. Then do a counter push with the two types of Goblins and Hog.
This deck has fair success rates with all types of decks. However, you'll find it difficult to defend the heavy elixir decks at the 2x elixir period. Other than that everything is cool with this deck. So if you are looking for a new deck to try out, give this deck your time, it will bring success in return!
Minggu, 24 April 2016
How Average Elixir Cost Affects Your Winning Chance in Clash Royale
11.38
If we divide the battle decks among few categories according to average elixir then we will get the followings -
Super Low elixir Decks
Super low elixir decks are those decks which has below 3.0 average elixir. This one is just a sample of the super low elixir deck. If you use this kind of deck then you have very low chance of winning the game as you will not have high damage dealing troop on your deck. You have small fast troops which can help to to spawn many troops at a time but if the opponent hit with arrow or fireball then its gone! you are all clear. With this kind of deck, if you want to win then you have to destroy opponent tower in the first 3 minutes. You have no chances in 2x elixir period.
Average Low Elixir Deck
Average low elixir decks are those ones which has average elixir cost upto 3.5 This is an example of a good average low elixir deck. This type of decks are good for defending but you are probably going to lose with the heavy elixir decks if you can not destroy the opponent tower within first 3 minutes, With this kind of decks you can target one tower only. Winning chances are fair with this kind of deck, In the 2x elixir period it will be hard for you to maintain your opponent if they have heavy elixir troops.
Average Good Elixir Deck
This decks are probably the best ones to have. These decks are counted upto 4.4. These average good elixir decks are pretty much balanced and you can spawn your troops fairly well. You can both both and defend very well with this kind of decks. Winning chances are good but you have to be careful with heavy elixir decks in the 2x elixir period. With the low elixir decks, you chances of winning is more than ninety percent.
Average High Elixir Decks

Average high elixir decks are those which have more than 4.4 average elixir. This decks works very well in the 2x elixir period. With this deck you can push great but defending is quite hard, So till the 2x elixir period just defend yourself and then you can start pushing and you can hope for 3 crown victory. However, with the Average good elixir deck, your chances of winning is equal.
Minggu, 10 April 2016
Push From Arena 1 to 7 with Simple Amazing Deck
09.03
There are many decks out there that will help you to push your trophies but there are only few decks that almost remains the same. This deck I am talking about will remain almost same from the very beginning from Royal arena. For the players who are haven't yet reached Royal Arena, is a dream for them. I know it very well cause before reaching to Royal Arena I struggled for few days and finally this deck helped me to reach.
Push Up to Arena 5
Lets start from the beginning. You only need to change your deck on Arena 5 cause you'll have better options available then.
With this deck above shown, is very simple and elegant. The cards are all available in training period. Now you may think what if you dont have any of Prince or witch. Well for them, i'll say, you can replace it with Baby Dragon. Among, Prince, Witch and Baby Dragon, Super Cell provides us any 2 at the start. So this is not really a big deal. But remember, Witch is very important here and Giant is the main Card. This deck is very hard to stop and will smoothly help you to reach to Spell Valley. If you are wondering about the deck strategy, Im writing it down there.
Push up to Arena 7
You see what are the changes from the first deck? I've just replaced Musketeer with Wizard and our loving Prince with most wanted Hog Rider. The Elixir cost remains the same but now your deck is much better. This is a simple amazing deck that will make you to Royal Arena without much losses.
Deck Strategy: Now lets talk about this deck strategy. In this deck, the key card is the Giant, which will be your Shield for you high damage troops that will be on the back side. First, Spawn the Giant at thr back of the king tower, until it reaches to the bridge, you will have full elixirs again, now its time to reinforce your shield with high damage troops. You can pick the troops you want. But it is better if you keep either Witch or Wizard and Bomber there. They wont let anyone stop your Giant.
Always get prepared for Barbarian from the opponent cause that is the only troop can counter your Giant so make sure you spawn the wizard at a specific distance that can protect your Giant from the opponent Barbarian. Generally nothing stops this push unless opponent places bomb tower. This is why the Hog Rider is in the deck. So clear out your path and make your enemy destroy to the ground!
Prince would do the same.
Generally this deck works very smooth. The success rate of this deck is fairly well and most importantly, you dont have to change your deck over and over again. Have faith on this deck and make it to the Royal Arena!
Selasa, 05 April 2016
A Deck That Probably Has No Counters
22.35
As the days are passing by, more and more players are joining the game which is making the game tougher. For the players who are atleast in Royal Arena, it does not matter much but atleast a little percentage of the new comers are Gemmers. So, to survive and move up on trophies you must have an effective deck which will make sure you do not go down and you can keep up rising.
According to the deck builder -
I start with the hog, princess, or spear goblins for starter chip damage, and can counter almost any push in the game. This deck works extremely well against pekka, baloon, and golem because of the inferno and all of the small troops that attack air, the princess, fireball, and barbs counter spawner decks well, you can always counter freeze a hog freeze deck, and against xbow and morter, there are a lot of good low elixir troops to damage them along with the fire ball.
The good thing is that, if you have Princess as your then you can easily replace your arrows with princess.
The Main strategy
With this deck try to get an advantage early and then hold out for the rest of the battle. With all of the smaller cards in the deck, the goal is to be able to get an early lead, because you can play a lot more troops. If you reach double elixir and you do not have a good amount of damage on the other towers, than you are probably going to tie or lose unless the opponents are doing a similar deck. You need to be able to get enough of an advantage before double elixir so you can focus on defending against major attacks, as a lot of high elixir decks do very well in double elixir.
And here are the special tips from the Deck maker that might help you to understand the deck better and make it more effective -
I know it's hard, but DON'T BE GREEDY, if you waste too much elixir with a hog freeze push, or don't have a plan to defend against there counters, you will lose. With this deck, if you play it right you can get very high in trophies. As a new level 8, I have played level 9's and tens with level 6 epics. DON'T STRESS, and don't rage. This is a game, it's meant to be fun. If your going to get mad because your high in trophies, it might be best to drop down. When I was level 7, I dropped 400 trophies in 30 minutes because I raged, don't be like me. tip Spawner watch out for spawner decks. If you are facing a lot of them and losing, you might want to switch fire for lightning or archers for dragon, but don't worry, they luckily aren't that common.
So, do you have any suggestions or counters for this deck? Lets me know in the comments below!
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